@startuml
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!define MATERIAL_AIRPLANEMODE_INACTIVE(_alias) ENTITY(rectangle,black,airplanemode_inactive,_alias,MATERIAL AIRPLANEMODE_INACTIVE)
!define MATERIAL_AIRPLANEMODE_INACTIVE(_alias, _label) ENTITY(rectangle,black,airplanemode_inactive,_label, _alias,MATERIAL AIRPLANEMODE_INACTIVE)
!define MATERIAL_AIRPLANEMODE_INACTIVE(_alias, _label, _shape) ENTITY(_shape,black,airplanemode_inactive,_label, _alias,MATERIAL AIRPLANEMODE_INACTIVE)
!define MATERIAL_AIRPLANEMODE_INACTIVE(_alias, _label, _shape, _color) ENTITY(_shape,_color,airplanemode_inactive,_label, _alias,MATERIAL AIRPLANEMODE_INACTIVE)
skinparam folderBackgroundColor<<MATERIAL AIRPLANEMODE_INACTIVE>> White
@enduml